=> Powered Oven (doesn't fully function outside original house) => Acid & Explosive barrels (don't explode for some reason) Hopefully I can add them in again later.ģ/13/19 - Added packable and craftable appliances. Removed some of the appliances for now because they caused issues. Reserve XY radius (distance between bases) changed to 50 Have fun!Īlso added the Bigger Base mod to this one: Forgot this little nugget lolģ/28/19 - CreativeMod has been updated for 1.03 and will now be compatible with other mods that use recipes. Crafted backpack and fanny pack can hold 50 and 20 respectively.Ĥ/2/19 - Fixed power output of generators to once again be 15 instead of 5. *NEW* Increased size of all backpacks to 30 and fanny packs to 10. When those issues can be fixed I will put them back. If you have them placed in your base and want to get rid of them you'll have to delete via database. *Note: The cabin stove, as well as the red propane bbq had to be removed because they were causing issues with a lot of stuff. They are placeable and can be picked up, but sadly the electric ones cannot be powered. Text version of the crafting menu is available here for quick searching (outdated but still similar as of 1.1.0):Ĥ/3/19 - Added appliances back in (barrels, microwaves, ovens, firepits, etc). Please report any issues experienced while using this mod. Changed from rocks/rags/sticks to make building more streamline. All items should be craftable for a single rock. So if you see one that has a vanilla cost, look around for the other one. The crafting menu can now have multiple entries for the same item with different costs. Most items are in the same location they would be in vanilla crafting, but some items like the ingots, charcoal, sulphur, gunpowder, biofuel and pyrite can be found under Other -> New 110 Stuff. : Update 1.1.0 released, mod now includes all the new toys! : Re-added super speed nail knuckles for faster travel. : Fixed the power output of generators to 20. : Updated for 1.1.1 and changed the models of dropped metal base parts to a wooden box like others.Īlso adjusted bigger base values so the overlapping/unable to place bugs will stop. : Creative Mod should still work just fine with 1.2.0. Menu items now sport a (CM) tag at the end to tell the difference between vanilla and creative items. : Updated for 1.3.0! If I missed any items let me know. Weapons (CM) -> Guns -> Crafted -> Sawed-off AT-12Īlso tweaked some settings, let me know of any errors or missing bits. : Updated for 1.4.0, Snap Building is finally here!
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